Thursday, June 03, 2010

More of wot I have read…

Gaunt’s Ghosts by Dan Abnett

These books are what they are; written representations of the table-top war-game Warhammer 40,000 from Games Workshop. But that said they are well written and give a great feel for the action pact nature of the game. The back story and characters development adds an extra dimension to the bloodletting.

Gaunt's Ghosts: The Founding
This omnibus edition of the first three Gaunt's Ghosts novels follows the story of the Tanith First-and-Only regiment (nicknamed the Ghosts) and their charismatic commissar, Ibram Gaunt. As they travel from warzone to warzone in the Chaos-infested Sabbat Worlds system, the Ghosts must not only carry out the most dangerous of missions but also survive the deady politics of the Imperial Guard.

‘In the Chaos-infested Sabbat system, the massed ranks of the Imperial Guard stand shoulder to shoulder as they encounter an invasion by heretical forces

Amongst the Guard are the troops of the Tanith First-and-Only, a displaced army forced to flee their home planet before it succumbed to the unrelenting assault of Chaos. Nicknamed the Ghosts, their specialist scouting role has thrown them into the thickest of the fighting, trying to complete whatever desperate mission their uncaring commanders have volunteered them for!

Now Gaunt must evade the treacherous scheming of rival regiments and the lethal firepower of the enemy if he is to win through and lead his Ghosts to victory!’


Gaunt's Ghosts: The Saint
This omnibus edition follows the second cycle of the Gaunt's Ghost stories in a collection called, "The Saint". It includes the four novels, Honour Guard, The Guns of Tanith, Straight Silver and Sabbat Martyr. The story arc follows the First & Only from warzone to warzone of the Chaos-infested Sabbats World system fighting enemies in many guises and shapes.

‘In the blood-soaked Sabbat Worlds Crusade, the massed ranks of the Imperium battle the dark forces of Chaos for domination.

At the forefront of this conflict are the Imperial Guard – untold numbers of ordinary soldiers fighting to preserve the Emperor’s holy realm. Colonel-Commissar Ibram Gaunt and the men of the Tanith First-and-Only are at the heart of this struggle. Forced to flee their planet before it was destroyed by Chaos, their specialist scouting role has earned them the nickname the Ghosts, along with any dangerous mission their commanders deign to throw at them.

Follow Gaunt’s epic adventures as he and his men storm into battle with their warcry: Men of Tanith, do you want to live forever?’

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