Wednesday, August 12, 2015

Sunshine & Music…

This year we tried a new music festival picked by Dave because it appeared to be small and child friendly with an interesting selection of music and good range of beers. With Deb, Dave and boys Tom and Ollie, with Paul, Lorraine and her granddaughters Jodie and Daisy and with Sue’s sister Deb and friend Shelly we assembled at a roadside café early on Thursday morning and travelled in convoy to the Wickham Festival. There was rain as we travelled but it cleared as we put up the tents and it was wall to wall sunshine until we took them down again on Monday morning after which it rained on our way back home.

Smaller than what we have been used to before it was easy to get around and still had enough to keep us occupied. There was a variety of music to suit most tastes and we had a few surprises during the weekend.

The food was good, the beer and cider even better and the sun beat down and warmed our backs and our souls.

We only saw a fraction of the available acts that were on at the three stages. These are some of them:

Banjo Vie – these French based hillbilly rockers were a great introduction to the festival, and one that we were late back for supper as a result. Hard rocking, energetic and full of humour.

De Temps Antan – A trio of traditional Quebec musicians that were extremely talented and energetic (bought their album)

Andy Fairweather-Low – former front man for Amen Corner played a steady if not exciting set.

Wilko Johnson – saw only a couple of songs from this former Dr Feelgood guitarist before excusing ourselves (not our thing).

Megson – A lovely set from this husband and wife duo that we first saw perform many years ago at our local folk club. They have since gone on to bigger and better things, deservedly so (bought their album).

Charlie Cunningham – a very talented guitarist who has picked up some of his skills from spending time in Spain.

Huw Williams & Maartin Allcock – they provided good background music during a lovely sunny day with a beer in hand.

Roy Bailey – a national treasure with entertaining chat and touching songs.

The South – they delivered a tight quality sound not far from a studio performance from this iconic pop band.

Show of Hands – an impressive set from this heavyweight group of talented musicians who have been entertaining crowds for many years.

Billy Bragg – he is as sharp and edgy as ever and still heavy on the political message.

Miranda Sykes & Rex Preston – they were a quality act that impressed with their energy.

The Askew Sisters – a sweet and harmonious sound, perfect for s sunny morning.

The Spooky Men’s Chorale – a firm favourite of ours they entertained us with their peculiar humour.

Eliza Carthy Wayward Band – born from folk royalty Eliza has managed to carve her own furrow with her punchy variations on traditional themes.

Seth Lakeman – a supreme fiddle player we first saw many years ago as a solo artist now has a dynamic band that manage to keep up with his frenetic style.

The Proclaimers – it was a solid performance from the boys even though we would have liked a little more personal interaction.

Les Barker – a lovely humorous poet that has been around for what seems like forever highlighting the absurdities of our language and human frailties. He seemed to be enjoying himself even more than the audience.

Tankus the Henge – hold tight this band is full of a dark energy that powers them along and drags you with them (bought their album).

Moulettes – I have seen this band perform before and they are an offbeat and an acquired taste.

Luka Bloom – a contemporary folk singer songwriter with heart and passion.

The Dhol Foundation – named and fronted by an array of drums this band has a foot stomping energetic dance attitude that mixes and blends cultural influences from Ireland to India from traditional to contemporary in a seamless way.

Tom Robinson & Band – he is another passionate and driven performer with a message who has been around the block once or twice, a little rock history lesson.

Steve Harley & Cockney Rebel – like a few of the other more ‘mainstream’ acts they have been around for a while, but they appeared to be very grateful to still be playing and entertaining crowds.

10cc – I wasn’t sure what to expect with this band as I was a big fan of their songs way back when, but they were very professional and tight as an act and the newer members of the group fitted in perfectly and reproduced the band’s sound to the note. The highlight was their acapella rendition of Donna. 

The Garden’s bounty...

Strawberries, raspberries, gooseberries, black currents have all been good croppers and we have had plenty of fruit off them, we just await the small amount of blue berries we have on the small bush to completely ripen. Also the wild black berries are starting to ripen in the hedgerow.

The peas and beans are cropping well too and we can see we will struggle to keep up with them (some are destined for jars of chow-chow if we cannot give them away). The courgettes are ramping up production and we have had our first potatoes and greens. The salad crops are doing well but we are not seeing much come from our carrots or beetroot.

We have planted some dahlias and have been getting a good show of blooms for cut flowers.


The apple tree is heavy with fruit and I had to cut a limb of that was resting on the fruit cage as it threatened to do some damage. We got a couple of bags of fruit off this single branch and so Sue was busy cooking up chutneys, apple and cider cakes and an apple pie from those she could not give away to neighbours, along with a few courgette based chutneys and a couple of jars of pickled gherkins. 

More of wot I have read…

The Miniaturist by Jessie Burton

This is an interesting and good first book by this author though I was a little dissatisfied by the title character being quite so elusive without explanation or understanding of her motivation.


‘There is nothing hidden that will not be revealed…

On an autumn day in 1686, eighteen-year-old Nella Oortman arrives at a grand house in Amsterdam to begin her new life as the wife of wealthy merchant Johannes Brandt. Though curiously distant, he presents her with an extraordinary wedding gift: a cabinet-sized replica of their home. It is to be furnished by an elusive miniaturist, whose tiny creations ring eerily true.

As Nella uncovers the secrets of her new household she realizes the escalating dangers they face. The miniaturist seems to hold their fate in her hands – but does she plan to save or destroy them?’

On your bike…

Again the Prudential Ride London cycle race came through the village with the legion of amateurs first in the morning and then the professionals in several circuits in the afternoon. In the morning we cheered the plucky peddlers on from the green where facilities and entertainment had been provided, and in the afternoon we raised a glass from the Bertram Bees bar happy to be temporarily stranded in the village.

Croatian Culture…

For Mum’s birthday we decided to have a family holiday away in Dubrovnick. Terry and Gill came along with us and stopped the night before at our place before driving early to Gatwick for our flights.

Day 1 (Friday 17th July) – We arrived in the afternoon and a friendly pre-arranged taxi driver drove us to the drop off / pick up point outside the Hilton garage entrance (there is no vehicle access to the old town – apart from emergency and deliver). We were met by the apartment agent and escorted across the drawbridge and through the imposing gateway into the old town. Our apartment was a couple of floors above the gallery of its owner and access was through his small shop and up the stairs passed some rather unusually costumed mannequins and examples of his graphic artwork. The apartment itself is very classy and modern furnished and decorated in whites and greys accented with wood finishes. There are three double bedrooms, the upstairs one we took including a small seating area and ensuite bathroom; the others had separate bathrooms. There was a large open plan dining/lounge with pictures of the old town and a map on the wall. There was a small but well appointed kitchen along a corridor. Once freshened up we explored some of the old town including the Dubrovnik Cathedral and ended up eating in a seafood restaurant in the old port called Konoba Lokanda Peskarija. The food was fine but a stray tomcat spoiled Gill’s bag with his spraying.

Day 2 (Saturday 18th July) – We had present-giving for Mum’s birthday over breakfast before heading out. We decided to walk the walls first thing in the morning hoping to miss the crowds and heat of the day, but it was already busy and very hot. The walls were long with several sections of stairs that took some climbing, but the views were spectacular of the town and of the world outside of it.

Later we walked around the peaceful Franciscan Monastery and the old apothecary, noting the framed shell hole in the wall, and that evening we dined at a restaurant called Aquarius (for Mum’s Birthday) that Gill had spotted during our walk around the walls.

Day 3 (Sunday 19th July) This morning we took the ferry across to the nearby Lokrum Island where we explored the botanical garden looking at the palms, cacti, and listening for and spotting cicadas. We looked in at the little chapel before wandering down to the shore for a quick dip in the water. The place that Gill, Terry and Sue swam at was rougher than they expected and both Terry and Sue suffered grazes on the sharp rocks that later became infected. I took a dip in another location that was not so rough and mum watched safely nearby. We ate a lovely lunch of pizza and salad in the olive tree shaded patio next to the old ruined monastery.  After another short walk Gill and Sue had another dip in the calmer waters of the bay before we re-boarded the boat for our short journey back to the old port. We saw some magnificent ships at anchor including the five-masted Royal Clipper.
  
While mum had a rest at the apartment the rest of us explored the lovely Dominican Monastery with its burgonvilia and citrus trees in the central courtyard. We tried to get a table at a well regarded restaurant called Taj Mahal, but it was full so we ate next door at the Konoba Lanterna which served disappointing plain and boring food.
  
Day 4 (Monday 20th July) We had arranged a couple of excursions while in town the day before and our first was to Mostar (Bosnia and Herzegovina). We met at the Hilton garage and headed off north exiting Croatia and crossing through into Bosnia and Herzegovina to stop briefly at Neum for a comfort break before re-entering Croatia and back into B&H proper. We stopped at the little mostly ruined village of Počitelj where we saw a lovely reconstructed mosque before heading onto Mostar. We had lunch at the Restoran Teatar that overlooked the famous rebuilt bridge. After lunch we explored the bustling market street and stopped at one of the mosques where some of us climbed the minaret to get a spectacular view over the town and the river and bridge. There was plenty of evidence of the war in the ruined buildings and poignant graffiti. It was so hot here and we were told it was at least 45C and the hottest place in Europe at that time, and had been for several days

Back in Dubrovnick it was a ‘cooler’ 35C and that evening we ate at the Rhea Silvia I where we had some of the best calamari of our trip.

Day 5 (Tuesday 21st July) In the morning we walked over to take the cable car up the mountain for a panoramic view of the old town which was spectacular. Later we explored the Rector’s Palace with its interesting collection of furniture, sedan chairs and lovely architectural details (such as the hands holding the handrail). While the others took a break in the apartment Sue and I visited one of the many Game of Thrones shops – one that had a mock up of the Iron Throne, and that evening we all ate a delicious meal at the Taj Mahal, which contrary to its name specialises in Bosnian cuisine. 

Day 6 (Wednesday 22nd July) Our second long day excursion was south to Kotor (Montenegro). The route took us through this small country and into the deep and picturesque bay before stopping at the wonderful old walled town. Afterwards we were driven down to the coastal town of Budva where we had lunch at the waterside café called Jadran Kod Krsta before exploring the small walled town and our return trip.

In Dubrovnik we had a just found a place for our evening meal when we had a sharp shower that did little to cool things down. We had one our best meals at Zuzori with great flavours and beautifully presented food.

Day 7 (Thursday 23rd July) As this day was to be our last full day in Dubrovnik we went on full sightseeing mode and visited the Marin Drzic (local playwright) museum, the Etnografski Muzej Rupe (with its interesting collection of local historic items in an old grain store), Saint Ignatius Church, Maritime Museum (demonstrating how strong a maritime power Dubrovnik had been), and the Tower Lovrjenac. Our last evening meal was at Revelin with a grand view across the old port as the sun went down.

During our time in this lovely and busy historic town we found refuge from the heat and crowds in several cafes including:
  • -       Poklisar(stopped here a couple of times as it was great for watching people parade down towards or from the old port. Had beers the first time and lunch another time and listened to music here)
  • -       Café Festival (for beer, cakes, evening music and a great view of the Stradun – main street)
  • -       Klarisa(beer and jazz music in the evenings)

Our accommodation (Apartment Bianco) was on the third and fourth floors of an old palace that was burnt to the ground during the Croatian/Serbian/Montenegrin conflict in the 90s. Home to local artist Ivo Grbic who reacted to the tragedy in a surprising way, buy painting murals on doors and windows of the boarded up buildings in an effort to brighten up the lives of his neighbours. He has a detailed display on the outside of his building that explains what occurred and still sits in his small gallery even though he is not able to paint any more. A brave an generous man he is quick with a smile and a friendly gesture.  
  

Day 8 (Friday) – This morning we just relaxed around the apartment as we had an 11am pickup to take us to the airport for our return flight home. When we arrived home it was fully 20 degrees cooler and lashing down with rain. Welcome home!

Moving on…

Jamie has moved from the flat he shared in Bermondsey to his own place in Dublin while he works out there for Paddy Power.

We met him at the old flat to help him sort out some of his last bits and pieces and for his Nan to take him out to lunch at the nearby Del’Aziz in Bermondsey Square.


Afterwards we stopped in at a hipster brewery under the railway arches called Brew By Numbers and enjoyed a couple of drinks in the hot sunshine and met a couple of his friends.

Thai the knot…

We went out and celebrated Paul’s birthday at the Regional Thai Taste restaurant in Reigate. Paul asked me to be his best man, which I was honoured to accept. 

Thursday, July 09, 2015

Morris Weekend Away…

This year’s Aldbury Morris Men’s annual weekend away was centred at the lovely market town of Stamford in Lincolnshire. We stayed at the Candlesticks hotel and after a long journey up on the Friday evening we met them at the Bull & Swan where they had a jam session.

The tour proper started on Saturday with a dance out in Stamford with representatives from the intriguing Goth/Steampunk looking Hemlock Morris side. Then we ventured on to Empingham a quaint hamlet (with nice pub) and then to Uppingham for lunch at another drinking establishment. In the afternoon it was onto Charters Bar at Peterborough before heading back to Stamford. The evening was a meal in the vaulted cellar at Candlesticks and another musical session.

On Sunday morning we were at our own devices and so we visited the grand dovecot and barn at Willington before joining up with the Aldbury and Hemlock sides at Great Baford where they danced by the riverside.


As an added treat we witnessed several historic planes fly over including the last flying Vulcan bomber on its final flying tour of the UK.

The Summer Tour…

Mum arrived from NZ for a holiday in the northern summer.

Our first outing was to visit the National Archives where we got our Reader’s Cards and did a little research into the family tree. Afterwards we came home and visited the inaugural WestFest village fete.


Over the next couple of months mum plans accompany us on the Aldbury Morris weekend before spending some time visiting family and friends in Lancashire. Then we all go out to Dubrovnik and later she travels with a friend around Italy before returning home (presumably for a rest).

Just Playing…

I bought another new game that I had seen a couple of years ago at Essen. It is called Sultaniya and is often the way with the games I buy is pretty and simple to learn. We played it first with Chris and Carole.

Rustic Charm and Educational Pursuits…

We visited Andy and Jodie near Ludlow to help with their garden, go to the Hay Festival and to play games – we especially enjoyed Ticket to Ride and Stuff and Nonsense. Our first ever visit to the Hay Festival was great fun with a relaxed atmosphere where we sat in on a talk about environment issues in literature nicknamed CliFi (Climate Fiction). We had a lovely meal together at the Bennetts End in the very Tolkienesque sounding hamlet of Hope Bagot.  

In the Name of Charity…

A gang of us recently went to an evening outdoor concert to see a Sinatra and Buble tribute act at Carew Manor for St Raphael’s Hospice. It was a civilised affair with picnic and drinks a plenty. Evidence can be found here.

Posh Nosh and Lazy Sunday Jazz…

As a treat for the two of us Sue and I booked a table at our friend Paul Baker’s restaurant, Kinghams, located in the picturesque village of Shere a couple of villages over from home. We had an absolutely delightful and indulgent lunch there.
  

The next day we took advantage of the lovely weather and drove over to Polesden Lacey to enjoy a restful few hours at the Sunday Jazz on the Lawn

Hard Graft and Poppadoms…

We had a busy day out in the garden with our ‘slave’ Debbie helping us out, and as a reward we all went up to the Bay Leaf Indian restaurant with some of the ‘Furlong Road Lads’ where we enjoyed a tasty curry before stopping in at the Prince of Wales for a drink and to list to a very entertaining covers band, Slim Jim and the Wildcards. Afterwards we had a couple of glasses of homemade limoncello at Howard’s. 

Toned Down…

Recently we went to see the Blues Band at Dorking Halls with a couple of friends. The band was an aging and experienced collection of artists with a long history of accomplishments. They were extremely talented but it was a sedate evening, possible due to the similarly vintage audience.

Pottery, Symphonies and Earthworms…

One evening we joined the Westcott Local History Group on a visit to the nearby Leith Hill Place run by the National Trust.

An atmospheric house with panoramic views across the Surrey countryside, Leith Hill Place was the childhood home of one of England's greatest composers, Ralph Vaughan Williams, who gave it to the National Trust in 1944. 


His grandparents, Josiah Wedgwood III and Caroline (née Darwin) moved there in 1847 and his great uncle, the famous naturalist Charles Darwin, conducted earthworm experiments in the grounds.

More of wot I have read…


This is a short and fast paced novel with an interesting premise almost like an old school detective story but with a murderer in the lead instead of a Private Dick.


‘Spademan used to be a garbage man.

Before the dirty bomb hit Times Square. Before his wife was killed. Before Manhattan became a burnt-out shell.

Now he’s a hitman.

It’s not so different from his old job – waste disposal is waste disposal. He doesn’t ask questions, he works quickly and he’s handy with a box cutter. But his latest client hires him to kill the daughter of a powerful evangelist, the client’s sordid agenda brings chaos into Spademen’s uncluttered life.

Spademan must navigate the wasteland of New York to finish the job, clear his own conscience and make sure he’s not the one who ends up in the ground.’



  
This story has an epic scale story with an intimate personal feel to it using a lovely turn of language to demonstrate the alien culture (non-gender specific). I really enjoyed it.


‘On a remote, icy planet, the soldier known as Breq is drawing closer to completing her quest.

Breq is both more than she seems and less than she was. Years ago, she was Justice of Toren–a colossal starship with an artificial intelligence linking thousands of corpse soldiers in the service of the Radch, the empire that conquered the galaxy.


An act of treachery has ripped it all away, leaving her with only one fragile human body. And only one purpose–to revenge herself on Anaander Mianaai, many-bodied, near-immortal Lord of the Radch.’

Wednesday, June 03, 2015

More of wot I have read…

Long Mars by Terry Pratchett and Stephen Baxter

This is the third book in the series and it continues to explore the ideas seeded in the earlier books this time adding alien life and evolutionary themes to the mix. Like the other books it is light and easy read without too much overt conflict or heavy theories.


‘2040-2045: In the years after the cataclysmic Yellowstone eruption there is massive economic dislocation as populations flee Datum Earth to myriad Long Earth worlds. Sally, Joshua, and Lobsang are all involved in this perilous work when, out of the blue, Sally is contacted by her long-vanished father and inventor of the original Stepper device, Willis Linsay. He tells her he is planning a fantastic voyage across the Long Mars and wants her to accompany him. But Sally soon learns that Willis has ulterior motives ...

Meanwhile U. S. Navy Commander Maggie Kauffman has embarked on an incredible journey of her own, leading an expedition to the outer limits of the far Long Earth.


For Joshua, the crisis he faces is much closer to home. He becomes embroiled in the plight of the Next: the super-bright post-humans who are beginning to emerge from their 'long childhood' in the community called Happy Landings, located deep in the Long Earth. Ignorance and fear are causing 'normal' human society to turn against the Next - and a dramatic showdown seems inevitable . . .’

Much Geekiness…

This year’s UK Game Expo was bigger and better again, with more stalls, games and food available for the almost critical mass of geeks of all shapes and sizes. They anticipate this popularity to continue and are planning to expand into the NEC next year which should free up more space and stop making things feel so cramped and allow other activities such as LARPing to be better represented.


Space to play your newly bought games was at a premium and so every available table in every available room was taken over with boards, cards, dice, and miniatures all surrounded by excited and loud players. It was a joyous scene to behold. 

So Many Games…

…So Little Time.

At the UK Games Expo 2015 held on the last weekend in May in Birmingham...

Games Played
RPG (Role Play Game)


This was quick to pick up and quick to play, much faster than the original and still keeping the quirky unexpectedness element without the ‘paranoia’ descending into frustration that the old version could suffer with.

‘Part of the Computer's never ending attempts to pre-empt Terrorist Mutant Traitor attacks involves it's very careful Catastrophic Early Simulation System, and you lucky, lucky, Trouble Shooters have been assigned as volunteers to assist in defending Alpha Complex from potential future threats.

This session will be running the new Mongoose Kickstarter rules set for the classic game of Paranoia. Familiarity with previous less fun versions of this darkly humorous RPG, of a far future askew-utopia, is not a requirement but may help.’ 
  
Board Games


This was a difficult co-op game to win even on the easy starter scenario.
'Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.
Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition — but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests!
Dead of Winter is an experience that can be accomplished only through the medium of tabletop games. It's a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.
Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions that often have them deciding between what is best for the colony and what is best for themselves.'


This is another difficult co-op game, where we failed the tutorial scenario at the last game tile.
'In the Dungeons & Dragons: Temple of Elemental Evil Board Game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure?
Temple of Elemental Evil includes multiple scenarios, challenging quests, and co-operative game play designed for 1-5 players. The contents can also be combined with other D&D Adventure System Cooperative play board games, including The Legend of Drizzt and Castle Ravenloft.
Each player selects a hero, such as a fighter, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added. Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal, from retrieving a relic to slaying a large boss monster.'

Formula D – new Austin USA track

This is one our groups stand-by games that we often play and this time we used the new USA Austin track which proved to be demanding on the cars and made for an entertaining game.
'Formula D is a high stakes Formula One type racing game where the players race simulated cars with the hope of crossing the finish line first. This is a re-release of Formula Dé with several changes from the original format. Whilst old tracks can be used with the updated Formula D rules, the new game features boards that have an F1 track and a Street Track on the other side. These street tracks each have a novel inclusion or two to add greater theme -
The game mechanisms are a simple race, get to the finish line first! However, players have to use a significant amount of planning, and rely on quite a bit of luck. Each player manages when to shift gears, with each gear providing a different speed. (For example, 4th gear is a die that rolls random numbers from 7 to 12 for spaces moved.) Each turn, players may move up one gear, stay in that gear, or move down gears. This forces players to match possible rolls with the optimum distance for that turn, and hopefully plan ahead. However, speed is not the only issue! Corners have a "stop" rule that requires players to stop once, twice, or three times on that corner in consecutive turns or face a penalty. This creates an effective speed limit to the corners. 

Of course, things do not always go as planned! Players take penalties if they miss their roll, bump into another car, are blocked by other cars, have to brake heavily, or have to downshift several gears. These are taken off of a car’s attributes (Tire health, Brake wear, Transmission Gears, Body, engine, and Suspension). Losing the maximum in any of these categories will result in elimination, or a severe setback for that car. This requires that players manage their car’s health, plan for their best path, and have good luck on their rolls. This high amount of luck gives the game its family appeal, and lets weaker players have a chance at winning once in a while.
However, the fun does not end with a single race! The rules include the ability to customize your cars, use a pre-generated character, add Slipstreaming (Drafting) rules and road debris, and change tire types to modify your distance rolls. There are also variations for a single lap race, or multiple laps with pit stops to repair some of your damage points. In addition, numerous expansion tracks can be purchased to vary the demands on each driver and car. Each track may also have weather effects (rain) that change car handling and die rolls due to skidding on wet track. This opens up the game for rally rules giving championship points over a number of races.
Formula D adds a few items that are not in the original Formula De: There is the added excitement of illegal racing in the streets of big cities - anything goes! This adds custom cars, nitro acceleration, drifting in the curves, dirty tricks, gun battles, and trash on the road to add more variation. A basic change is the use of a "Dashboard" with movable pegs to manage your car’s attributes instead of the paper forms from Formula De. There are also two sets of pre-painted cars; a Formula 1 set and the Street Race set of stock cars. The street cars come with "Character" profiles to give a bit of role-playing to the game. Finally, the old category of "Fuel" for the car has been renamed Transmission Wear to give a better thematic fit to the effect of multiple downshifting.'


This is another of our regular games that is fun and easy to play. My only gripe being that as a last man standing concept it means that many players are out of the game before it actually finishes, which can be frustrating.

'In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.'



This was a game I bought more for the imagery (as I often buy the pretty games) but was pleasantly surprised that it had a great mechanic and was an entertaining and involving strategy game (the look of it is lovely too) . We didn’t have time to play it all the way through but we were impressed with what we saw.
'Onward to Venus is based on the Doctor Grordbort graphic novels from writer/artist Greg Broadmore, with those books being a parody of sorts of the British Empire in the late 19th century, but instead of the race for Africa, we now have the exploitation of the Solar System, which is populated by various natives who resent the Earthling settlers.
The game Onward to Venus takes lots of artwork from the books and mixes it together to create an empire-building game set in the Solar System. The core rules are fairly straightforward, and a game can be completed in 90 minutes. The game is played over three turns; in each turn you whizz around the planets and moons claiming tiles. The tiles grant you cards, allow you to build a factory or mine, let you hunt strange beasts, or simply earn you some money. Other tiles allow you to attack other players or add to the crisis level on the planet/moon in question. You have to be careful with crisis tiles as if you let too many build up, bad stuff — Martian invasions, robot rebellions, space pirates, etc. — starts happening.'


This was an entertaining, back stabbing game that played very well with the different phases of the game giving it variety whilst linking them together with a balanced feel. It ended up in a very close finish. Not bad for a TV tie in.
'In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favor of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus.
Three main phases occur in each game round of Spartacus: A Game of Blood & Treachery.
The Intrigue Phase is when players launch their Schemes, hoping to raise their fortunes while undermining their rivals. Schemes and Reactions are represented by cards in the Intrigue Deck. Players wield their Influence to put their Schemes into play, often asking for (or bribing) another player’s help in hatching the most complex plots.
The Market Phase is when players buy, sell and trade Assets (Gladiators, Slaves, Equipment and Guards). Players also bid against each other to acquire new Assets at Auction. Wealth is not the only path to success as players bluff and bargain with each other to acquire the Assets they covet.
The Arena Phase is when the bloody games are held. Gladiators from two rival Houses are pitted against each other in a brutal fight for glory. The spectacles of the games are represented by miniature combat on the arena board. Fighters pit their Attack, Defense and Speed dice against one another to determine the victor. All players seek to increase their fortunes by betting on the outcome of the gruesome conflict. Fighters who emerge from the arena victorious gain Favor and their Dominus gain Influence.
The goal of the game is to become the most influential house in Capua, securing your family’s power for years to come. During the game, players will bribe, poison, betray, steal, blackmail, and undermine each other. Gold will change hands again and again to buy support, stay someone’s hand or influence their decisions. Will you be the honorable player whose word is their bond or the treacherous schemer whose alliances change with the wind?'


Another co-op game and the most challenging yet; this one also had the most complex system and number of variables making it hard work to get to grips with straight out of the box.

'Robinson Crusoe: Adventure on the Cursed Island is a game created by Ignacy Trzewiczek, the author of Stronghold. This time Trzewiczek takes the players to a deserted island, where they'll play the parts of shipwreck survivors confronted by an extraordinary adventure. They'll be faced with the challenges of building a shelter, finding food, fighting wild beasts, and protecting themselves from weather changes. Building walls around their homes, animal domestication, constructing weapons and tools from what they find and much more awaits them on the island. The players decide in which direction the game will unfold and – after several in-game weeks of hard work – how their settlement will look. Will they manage to discover the secret of the island in the meantime? Will they find a pirate treasure, or an abandoned village? Will they discover an underground city or a cursed temple at the bottom of a volcano? Answers to these questions lie in hundreds of event cards and hundreds of object and structure cards that can be used during the game...'



This game comes in a large box, necessary to contain the number of very detailed miniatures. It is also a challenging co-op game but has a simple mechanic and is easy to get into.
'Star Wars: Imperial Assault is a strategy board game of tactical combat and missions for two to five players, offering two distinct games of battle and adventure in the Star Wars universe!
Imperial Assault puts you in the midst of the Galactic Civil War between the Rebel Alliance and the Galactic Empire after the destruction of the Death Star over Yavin 4. In this game, you and your friends can participate in two separate games. The campaign game pits the limitless troops and resources of the Galactic Empire against a crack team of elite Rebel operatives as they strive to break the Empire’s hold on the galaxy, while the skirmish game invites you and a friend to muster strike teams and battle head-to-head over conflicting objectives.
In the campaign game, Imperial Assault invites you to play through a cinematic tale set in the Star Wars universe. One player commands the seemingly limitless armies of the Galactic Empire, threatening to extinguish the flame of the Rebellion forever. Up to four other players become heroes of the Rebel Alliance, engaging in covert operations to undermine the Empire’s schemes. Over the course of the campaign, both the Imperial player and the Rebel heroes gain new experience and skills, allowing characters to evolve as the story unfolds.
Imperial Assault offers a different game experience in the skirmish game. In skirmish missions, you and a friend compete in head-to-head, tactical combat. You’ll gather your own strike force of Imperials, Rebels, and Mercenaries and build a deck of command cards to gain an unexpected advantage in the heat of battle. Whether you recover lost holocrons or battle to defeat a raiding party, you’ll find danger and tactical choices in every skirmish.
As an additional benefit, the Luke Skywalker Ally Pack and the Darth Vader Villain Pack are included within the Imperial Assault Core Set. These figure packs offer sculpted plastic figures alongside additional campaign and skirmish missions that highlight both Luke Skywalker and Darth Vader within Imperial Assault. With these Imperial Assault Figure Packs, you'll find even more missions that allow your heroes to fight alongside these iconic characters from the Star Wars saga.'

Games I bought



A very pretty game that is quite simple to learn but can offer some challenges too.
'A long time ago at the Japanese Imperial court, the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since then, the Japanese Emperor has entrusted his court members (the players) with the difficult task of caring for the animal by tending to his bamboo garden.
In Takenoko, the players will cultivate land plots, irrigate them, and grow one of the three species of bamboo (Green, Yellow, and Pink) with the help of the Imperial gardener to maintain this bamboo garden. They will have to bear with the immoderate hunger of this sacred animal for the juicy and tender bamboo. The player who manages his land plots best, growing the most bamboo while feeding the delicate appetite of the panda, will win the game.'



This is another pretty game that is quick and easy to pick up and play and is fun too.
Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die.
'Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you!
Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on his own terms in order to complete all of the landmarks under construction faster than his rivals. On his turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, he gets the effect of that building; in some cases opponents will also benefit from your die (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of his city on future turns. The first player to construct all of his landmarks wins!'



Monday, May 18, 2015

More of wot I had heard…

The other day we were walking past the Old Kings Head Court in Dorking when we heard music, and so we followed the sound and took a table at the Courtyard Café to enjoy coffee in the sunshine and guitar music courtesy of Kai Jansen. We had a chat with this personable musician and bought his album Passport from him.  We also looked at some of the lovely artwork at the John Arthur Gallery there

More of wot I have read…

Elizabeth is Missing by Emma Healey

This is an interesting read, written from the perspective of an old woman suffering from dementia as she tries to hold onto her fading memories and solve a many-decade’s long puzzle. It is sensitively written and goes some way to express what it might be like to suffer this debilitating and cruel illness.


‘Maud is forgetful. She makes a cup of tea and doesn’t remember to drink it. She goes to the shops and forgets why she went. Sometimes her home is unrecognisable – or her daughter Helen seems a total stranger.

But there’s one thing Maud is sure of; her friend Elizabeth is missing. The note in her pocket tells her so. And no matter who tells her to stop going on about it, to leave it alone, to shut up. Maud will get to the bottom of it.

Because somewhere in Maud’s damaged mind lies the answer to an unsolved seventy-year-old mystery. One everyone has forgotten about.


Everyone, except Maud…’

More DIY and Gardening…

We have now pretty much finished the first phase of redecoration after three weekends in a row. The ceiling front room, rear bedroom and bathroom were re-plastered and  now have been painted along with our bedroom, and we have gone out for quotes for new carpet for the stairs, hall and back bedroom. There are just a few finish touches to be made but now we can have a couple of weekends off before we contemplate the dining room and kitchen (once you do one room all the others look scruffy). The will just leave the attic room which may include fitted storage and does not need immediate attention.


All this DIY meant the garden had been neglected so it need some attention with grass cutting (using the strimmer after an abortive attempt to get the lawn mower to work), weeding, and earthing up the sprouting potatoes. Needless to say we were glad to sit down and put our feet up at the end.

Fish & Chips at the Seaside…

I little while back we had a family run out to Dungeness where had a look around the wild landscape of vast shingle banks and wide open marshland that form the National Nature Reserve. Here too is where Derek Jarman retired to his Prospect Cottage when he became ill and on the side of which is written John Donne’s poem ‘The Sun Rising’.  After looking in at a quirk little gallery, outside of which is a sculpture made of flotsam, we went to eat at the Pilot Inn, reputed to serve the best fish and chips. This establishment was built with the timbers of the wreaked Spanish ship Alfresia that was lured onto the shore in 1633 by nefarious types eager to loot it of its cargo of spirits.


Suitable refreshed we drove along to Winchealsea to see a tea shop that Sue’s mum once contemplated buying many years before. It is now a Farm Shop but much of the old town is still the same and we explored the churchyard where Spike Milligan is buried and whose headstone bares the inscription, in Gallic, ‘I told you I was I’ll’. We had a drink at the New Inn opposite before travelling back to Seaford to see Chris and Lyne’s garden work and then back home.

Friday, May 08, 2015

More of wot I have seen…

We saw Belle and Sebastian at the Guildhall in Porstmouth and since it was a Tuesday we stayed in the nearby Ibis hotel overnight. The band was fabulous playing a mix of their new album and favourite songs from their extensive back catalogue. They had some entertaining video graphics playing on a screen behind them and brought several people from the crowd onto the stage to dance along to some of the songs.


The tour was to promote their new album: Girls in Peacetime Want to Dance.

They were supported by an enthusiastic American indie rock band called the Lower Dens.

Plaster & Paint…

We have started some decorating at home with a plasterer coming in to fix the ceilings in the front room, rear bedroom and bathroom and with Sue’s cousin helping us out with some preparations to get them ready for painting. With assistance of Sue’s sister we did some of the rooms and currently have completed the front room and the hall painting with the first coat on in the bathroom. This weekend we plan to finish the paintwork and order the new carpet, with the front bedroom to follow the next weekend and the remaining rooms sometime later on. Not a fan if DIY and we have had a few issues along the way but it is beginning to look better and fresher for the update.

A sad day…

We went to the funeral of a neighbour and friend who had battled bravely against cancer and showed great dignity in the face of the inevitable. Too young she left her family and friends to continue on without her. The moving ceremony was well attended and had heartfelt readings from the family and was followed with drinks at the local pub. 

Being Sociable…

We met Fi and Bexi in London while they were over on a recce mission, meeting at Portobello Street Market where we browsed some of the shops and stalls and I picked up a watch and Fi some jewellery.  We had an enjoyable pause at the boutique chocolate shop Alexeeva and Jones where the girls had mochas and hot chocolate and I had a chocolate & whiskey taster.

Suitably fortified we then went on to Camden Market where Bexi was meeting some friends. Fi bought a leather coat. The market was too busy for us so we escaped along Regents canal and headed towards Regents Park, through it, and on to The Albany pub for lunch. Fi and Bexi returned to the hotel while Sue an I wandered around the local area looking at coffee shops (HR Higgens – by Royal appointment), art galleries and drinking establishments (Barley Mow) meeting again at hotel for a delicious dinner in the Maze Grill.

Following day met Terry and Gill and went up Box Hill for a walk in the woods then on to the historic Dolphin pub for a yummy lunch.


Met Marc in Dorking later that afternoon and brought him home where we caught up on the latest news. Howard popped over for a little while and we had cheese and nibbles, and after he left we had a meal and spent more time chatting before retiring for the night.